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Beyond Good & Evil 2 Dubbed Version: What’s Available and How to Get It

By Jonathan Pierce 7 min read 1779 views

Beyond Good & Evil 2 Dubbed Version: What’s Available and How to Get It

If you’ve been following the development of Beyond Good & Evil 2, the question of a dubbed version is likely at the top of your mind. Ubisoft has been relatively tight‑lipped, but recent developer updates give us a clearer picture of which languages will be voiced, how to enable them, and what to expect on each platform. Below, we break down the current dubbed‑audio details, the steps to switch it on, and the community’s hopes for future additions.

Which Languages Are Getting a Dub?

Ubisoft confirmed that the game will launch with full voice‑overs in four primary languages: English, French, German, and Spanish (European). In addition, a Japanese dub is slated for the Asian release, while Brazilian Portuguese will accompany the Latin‑American launch. These choices reflect the markets where the franchise historically performed best.

Beyond the core languages, Ubisoft mentioned “additional dubs in development,” hinting at possible Italian, Russian, and Mandarin tracks for later patches. No firm dates have been set, but the company has a history of rolling out language packs post‑launch for titles like Assassin’s Creed Valhalla.

How to Enable the Dubbed Audio on Different Platforms

Whether you’re on a PlayStation 5, Xbox Series X|S, or PC, the process is surprisingly similar. Head to the game’s Settings menu, then select Audio. Under the “Voice Language” dropdown, you’ll see the list of available dubs. Choose your preferred language and confirm; the game will reload the audio assets, which can take a few minutes the first time.

For cloud‑gaming services such as Ubisoft Connect’s streaming option, the language selection works the same way, but you’ll need a stable internet connection to download the larger voice packs. The console versions store the audio locally, so after the initial download you won’t need to re‑stream each time you play.

Subtitle Support and Accessibility Features

Even if your native language isn’t among the initial dubs, Ubisoft ensures that subtitles are available in over 15 languages, ranging from Dutch to Korean. Subtitles can be toggled independently of the voice track, allowing players to mix a French dub with English subtitles if they wish.

Accessibility options also include closed captions for the hearing impaired and a “Narrator” mode that reads on‑screen text aloud. These features are integrated into the same Audio submenu, keeping everything in one place.

Future Plans: Community‑Driven Language Additions

Ubisoft has pledged to listen to community feedback for future language packs. A public survey posted on the official forums last month asked players to rank the next three languages they’d like to see dubbed. Early results show a strong demand for Italian, Russian, and Mandarin, especially from European and Asian fanbases.

Historically, the studio has added language support after launch based on demand. For example, a Korean dub for Far Cry 6 arrived six months post‑release following a similar petition. If the trend continues, we can reasonably expect at least two more dubs to roll out before the end of 2027.

Technical Considerations and Storage Impact

Voice packs are sizable – the English dub alone occupies roughly 12 GB on the PlayStation 5. Adding a second language can increase the install size by another 10 GB or more, depending on the number of voice actors and the length of dialogue. Players with limited SSD space may need to manage which dubs are installed, using the “Manage Audio Packs” option in the game’s main menu.

Fortunately, Ubisoft’s engine supports on‑the‑fly streaming of voice data, meaning that if you switch languages mid‑game, the system will download the required files in the background. This feature mitigates the need for a full reinstall, though a fast internet connection is still recommended.

What About Modders and Fan‑Made Dubs?

While the official dubs are the safest route, the PC community has already begun experimenting with fan‑made voice packs. Modders are using open‑source tools to replace existing audio files with community‑recorded lines in languages like Hindi and Arabic. Ubisoft’s end‑user license agreement permits such modifications for personal use, but it does not guarantee compatibility with future patches.

If you decide to try a fan dub, back up the original audio files first. The community forums provide step‑by‑step guides, and many creators include their own installation scripts to simplify the process.

FAQ

  • Will the dub be available on launch day? Yes, the four core languages (English, French, German, Spanish) are set to launch with the game. Additional languages will follow via updates.
  • Can I switch between dubs without reinstalling the game? Absolutely. Use the in‑game audio settings to change the voice language; the engine streams the necessary files as needed.
  • Are subtitles mandatory for the dub? No. Subtitles are optional and can be turned on or off independently of the voice track.
  • Is there a way to request a specific language dub? Ubisoft regularly surveys the community. Participating in the official forums’ language poll is the most direct method.

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Written by Jonathan Pierce

Jonathan Pierce is a Senior Correspondent with over a decade of experience covering breaking news, current affairs, and emerging trends. His work combines thorough research with clear storytelling, helping readers understand the context behind major headlines and their impact on everyday life.


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